
Three children stare at the dilapidated remains of a battlefield, with trees and man-made structures mostly razed to the ground, save for the sturdy frame of a lone trebuchet. It’s a pensive snapshot of the bloodshed in A Plague Tale: Innocence by virtual photographer Ludovic “Shinobi” Helme – but it’s no mere screenshot. It’s a meticulously framed photograph, enhanced with real-world photographic techniques: composition, lighting, depth of field, and more. “[Virtual photography] is a way to discover the game differently, because you can check every single detail,” says Helme. “It’s really enhancing the artistry in a game for your eyes, and …